REAL y-Series®: Inpatient Rehabilitation
Engaging
- Isotonic and dynamic activities with full-body, seated, and standing positions
- Challenge motor function and cognition and practice ADLs
- Customize settings to drive patient engagement
- Wide-range of environments with varying stimulation and endurance designed to adapt to early to late stages in the episode of care
“REAL System™ allows the patient to have fun in (inpatient) therapy and motivates them to do more.” – Micah, Therapist
Adaptable
- Easy to use and quick to set up with patients
- Enhance the patient experience through customized settings, including left/right bias, mirror therapy, reps, time, and more
- Moves from room-to-room easily, including bedside and rehabilitation gym
- Activities to support physical, occupational, speech, and recreation therapy
- Clean with conventional infection control processes
Informative
- Demonstrate progress to your patients and caregivers
- Review automated, insightful objective measures to augment clinical decision making
Virtual Reality is Supportive for Rehabilitation
“Virtual reality is a promising intervention with several potential applications in the inpatient medical setting.”1
“Virtual reality is reasonable to consider as a method for delivering upper extremity movement practice.”2
“Virtual reality may be beneficial for the improvement of gait.”2
- Dascal J, Reid M, IsHak WW, et al. Virtual reality and medical inpatients: a systematic review of randomized, controlled trials. Innov Clin Neurosci. 2017 Feb 1;14(1-2):14-21
- Winstein CJ, Stein J, Arena R, et al. Guidelines for adult stroke rehabilitation and recovery: a guideline for healthcare professionals from the american heart association/american stroke association. Stroke. 2016;47(6):e98-e169. doi:https://doi.org/10.1161STR.0000000000000098
REAL y-Series Immersive Content
REAL Life™
Practice sequencing and body movement in a bathing ADL simulation.
Pleasant Cove™
Practice cognitive skills, including sequencing and sorting through gardening and music.
Happy Valley™
Mirror therapy, core work, isotonic exercises for lower and upper extremity, cross-body movements, cognitive exercises, and more.
Mindful Market™
Support cognitive skills through virtual sandwich making, sorting, and math activities.
Under the Sea™
Challenge cognition, lower extremity strength, and endurance with isotonic seated and standing exercises.
Island Antics™
Engage upper extremity with guided cross-body movements in seated or standing positions.
Float™
Practice intentional movement through tai chi and engage in mindfulness.
Music in Motion™
Engage in auditory and coordination skills for both upper and lower extremities, including core.
REAL Pinball™
Practice dynamic coordination and endurance with both lower and upper extremity in seated and standing positions.
Virtual Athletic Club™
Work on upper body endurance and strength in a futuristic athletic club.
Procedural and operative techniques and considerations are illustrative examples from healthcare provider experience. Healthcare providers’ treatment and technique decisions will vary based on their medical judgment. Individual results may vary depending on patient-specific attributes and other factors.
Caution: Federal (USA) law restricts this device to sale by or on the order of a healthcare provider. Prior to use, please refer to the Instructions for Use (IFU) for complete product indications, contraindications, warnings, precautions, potential adverse events, and detailed instructions for use. Please click here for the complete IFU. Please contact your local REAL Territory Manager for more information.
Copyright ©2024 Penumbra, Inc. All rights reserved. REAL, REAL y-Series, TherapyView, REAL Home, REAL Life, Virtual Athletic Club, Happy Valley, Music in Motion, Island Antics, Pleasant Cove, REAL Pinball, Mindful Market, Float, and Under the Sea are registered trademarks or trademarks of Penumbra, Inc. in the USA and other countries. All other trademarks are the property of their respective owners. 29050, Rev. A 02/24 USA