Experiences / Happy Valley™ – Physical & Cognitive Rehabilitation

Happy Valley™ – Physical & Cognitive Rehabilitation

Happy Valley is a REAL System y-Series and i-Series experience that offers physical and cognitive rehabilitation
Happy Valley offers patients a unique virtual reality experience to reach their physical and cognitive rehabilitation goals

When patients visit Happy Valley they are immersed in a world populated by friendly penguin villagers. Patients join the villagers as they participate in activities, farm the land, fish in the lakes, and hike into the mountains.

By completing a series of therapeutic exercises, the patient aids the grateful villagers by making the sun rise to help grow their crops, construct new buildings, and even excavate their frozen ancestors. Visits to Happy Valley are not only designed to help patients with their physical or occupational rehabilitation, but they also offer a sense of wonder and respite from the difficulties of daily realities.

Virtual Reality Aided Impairments

  • Mobility of Joints (ROM)
  • Endurance and Strength
  • Cervical Range of Motion
  • Postural Control and Stability
  • Muscle Endurance
  • Balance
  • Visuospatial Awareness
  • Control of voluntary movement functions
  • Musculoskeletal skills
  • Attention
  • Short Term Memory
  • Sequencing Skills

Physical and Cognitive Rehabilitation Activities

Patients are rewarded with the “build out” of 3 locations in Happy Valley. Once three activities are completed or when the session is over, the entire stamp card will fill up, where patients can use their filled stamp card to construct a building in one of the three locations. Activities that reward stamps include:

Hide and Seek


Use for sensory distraction during setup. Familiarize patient with a virtual environment and the device itself. Record cervical spine range of motion (ROM), or identify a midline shift.

Sunrise™ Activities


Exercising symmetrical seated shoulder flexion and encouraging postural alignment, these activities offer a friendly visual dialogue between the patient and an expressive sun,  giving real time biofeedback with a range of expressions and reflective positioning. Optional Mirror Therapy setting available.

Bird Forest™ Activities


Use for ADL training and processing as well as upper extremity strengthening and endurance.

Hot Air Balloon™ Activities


Use for ADL training and processing as well as upper extremity strengthening and endurance.

Sports Park™ Activities


Use for ADL training and processing as well as upper extremity strengthening and endurance.

Catch & Glow™


Designed to exercise cervical proprioception and range of motion, the patient controls a small penguin with their head movement to catch fireflies that appear in a specific pattern.

Creative Canvas™ Activities


Use for functional applications, ADL training by strengthening upper and lower arm ROM, and distraction

Mad Tavern™


Patient visually scans a bustling tavern to trigger a series of short stories. This activity helps promote cervical ROM, visual processing skills, and cognitive aspects for focus and attention.

Rendering for illustrative purposes only. Procedural and operative techniques and considerations are illustrative examples from healthcare provider experience. Healthcare providers’ treatment and technique decisions will vary based on their medical judgment. Individual results may vary depending on patient-specific attributes and other factors.

Caution: Federal (USA) law restricts this device to sale by or on the order of a healthcare provider. Prior to use, please refer to the Instructions for Use (IFU) for complete product indications, contraindications, warnings, precautions, potential adverse events, and detailed instructions for use. Please click here for the complete IFU. Please contact your REAL Care Specialist for more information.

Copyright ©2022 Penumbra, Inc. All rights reserved. The REAL Hero logo, REAL, Happy Valley logo, Happy Valley, Hide and Seek, Sunrise, Bird Forest, Hot Air Balloon, Sports Park, Catch & Glow, Creative Canvas, and Mad Tavern are registered trademarks or trademarks of Penumbra, Inc. in the USA and other countries. All other trademarks are the property of their respective owners. 23442, Rev. A 03/22

Curious how REAL® System can support your patient?

Schedule a Free Demo Patient uses REAL System VR headset for rehabilitation.