Awards & News

Awards

“Medical and Health”
Gold award

June 8, 2021 | 3:30PM PST

REAL® Immersive System wins Gold for Medical and Health category at the 2020 International Design Excellence Awards (IDEA).

More on IDSA.org

More on PRWeb.com

Award in the “Virtual Tech” category

June 8, 2021 | 3:30PM PST

San Francisco Design Week Awards awards REAL® Immersive System winner of the 2020 “Virtual Tech” category.

More on SFDesignWeek.org

Core 77 Design Awards in the “Health and Wellness” Category

June 8, 2021 | 3:30PM PST

REAL Immersive System is designated Winner of the 2020 Core77 Design Awards in the Health & Wellness category.

More on Core77.com

News


ABC 7, Building a Better Bay Area, ABC News. “Power of Healing Through Tech”

Bay area’s ABC 7 News team interviews Champion the Challenges founder Deb Shaw on her road to recovery post-stroke using cutting-edge VR therapy with REAL Immersive System.

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Philly Voice, “Cooper becomes world’s first hospital to use new virtual reality system for stroke patients.”

Physicians and therapists at Cooper Neurological Institute develop a program using REAL Immersive System to help improve the patient rehabilitation experience.

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Aithority, “HTC Vive Technology used in Penumbra’s REAL System for Stroke Patient Recovery”

Penumbra works with HTC Vive to customize REAL System Headset specifically for rehabilitation patients.

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Auganix, “HTC VIVE Technology Used in Penumbra’s REAL System for Stroke Patient Recovery”

AR & VR Industry News & Intelligence highlights REAL Immersive System and its custom-designed Vive Focus headset to help patient rehabilitation.

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Mass Device, “Penumbra VR device wins FDA clearance”

Penumbra’s REAL Immersive System receives FDA 510(k) clearance.

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Delve, “Virtual rehab with REAL results”

Penumbra and Delve work together to customize REAL Sensors that help track patient movement with REAL Immersive System.

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FOX 17 West Michigan, “Mary Free Bed tests virtual reality as therapy tool”

Mary Free Bed Rehabilitation Hospital in Grand Rapids, MI, uses REAL Immersive System to aid patients in their recovery to enhance cognitive and motor skills.

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REAL® System: Upper Body Rehabilitation

REAL® Immersive System is an award-winning rehabilitation technology using virtual reality (VR) designed to empower patients with engaging therapeutic activities that offer endless possibilities.

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REAL i-Series™: Well-Being and Cognition

REAL i-Series is designed for self-guided use in healthcare settings to promote health and mental well-being. The i-Series features REAL Connect™, a first of its kind in-VR visual and audio communication to build social connectedness as well as multiple apps and activities to help enhance memory, exercise mindfulness, foster relaxation, and support cognitive stimulation.

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FAQs

Frequently asked questions about the REAL® System, how to order, what activities are included, and more.

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Therapeutic & Wellness Overview

REAL® System, with its focus on patient physical, occupational, and cognitive rehabilitation, leverages extensive input from rehabilitation experts to offer multiple activities that cover a range of therapeutic areas.

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Upper Body

Upper body rehabilitation with REAL System offers patients a variety of activities designed to strengthen upper body movement through range of motion, endurance, strengthening, and coordination to support functional tasks and activities.

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Core and Balance

Core and balance rehabilitation with REAL System aims to help patients sit up and maintain posture for an extended length of time. Activities are designed to promote postural control and stability through strength and functional-skill building exercises.

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Cognition

Patients with cognitive impairment may have difficulty learning new things, retaining memories, concentrating, and/or making decisions that allow for independent living. REAL System offers interactive activities that provide immediate visual feedback, which is designed to help patients monitor their progress and adjust goals accordingly.

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Functional Uses—ADL Training

REAL System is designed to help patients build skills to perform daily living activities such as bathing, dressing, eating, and grooming. Attention to these basic activities, which require healthy doses of practice and motivation, is essential to rehabilitation experiences designed to promote functional independence.

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Distraction

Virtual reality can be an effective pain distraction tool for short-term relief of both acute and chronic pain during rehabilitation. Patients may benefit from using REAL System as a pain distraction tool during their rehabilitation journeys.

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Low Stimulation Environments

REAL System offers a variety of low-key environments, each designed to help patients focus on specific therapeutic tasks as they pursue individual rehabilitation goals. The reduction or removal of certain environmental distractions can benefit rehabilitation interventions by fostering relaxation and mitigating stress.

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Brandon: Functional Movement Rehabilitation

Brandon suffered from a stroke that, among other deficits, caused right-sided weakness and speech issues. Brandon, who first started using REAL® System in October 2020, continues to use the virtual reality system as part of his regular rehabilitation efforts.

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Derek: Core Strengthening and Trunk Control Rehabilitation

Derek suffered an Incomplete Spinal Cord Injury that caused weakness in his arm, core, and other muscle groups. Derek, who first used REAL System in August 2020, increased the use of both arms in just six weeks. He continues to use REAL System to work toward his therapy goals.

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Deb: Stroke Survivor

Deb had a terrifying experience while asleep; she had a stroke. Follow Deb’s rehabilitation journey and recovery process with REAL System.

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Pete: Core and Postural Control Rehabilitation

Pete was in a coma for three months following a life-threatening motorcycle accident. He suffered from multiple impairments caused by strokes, traumatic brain injury (TBI), and spinal cord injury (SCI). Thanks to REAL System and the creativity of Pete’s therapist, Pete’s rehabilitation sessions have been as engaging as they are challenging.

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Jasmine: Upper Body Rehabilitation

Jasmine suffers from right spastic hemiparesis, a condition in which muscles on the upper right side are in a constant state of contraction. Since using REAL System, Jasmine has become more engaged and motivated in her course of rehabilitation therapy.

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Ray: Functional Rehabilitation

Ray started therapy after a devastating fall that affected his upper body strength, core strength, sitting balance, and overall endurance. With REAL System, Ray has improved his reach range, vertically and horizontally, as well as self-care management skills.

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Sarah: Cognitive Rehabilitation

After a stroke, Sarah suffers from reduced hand strength and control. Using the REAL System, she enjoys relaxing activities that have helped motivate and inspire her during her recovery.

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Dr. Tudor Jovin, Chief of Neurology

Dr. Tudor Jovin, the Chief of Neurology at Cooper University Health, discusses the effect current rehabilitation practices and new technologies like virtual reality will have on the future of patient stroke and therapy care.

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Dr. Rohini Kumar, Physiatrist

Dr. Rohini Kumar, Physiatrist at Cooper University Health, provides an evidence-based review of virtual reality use in the rehabilitation space and shares her experience with REAL® System.

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David E. Owens, Director, Rehabilitation Services

David E. Owens, Director of Rehabilitation Services at Cooper University Health shares his team's experiences with REAL System during occupational and physical therapy sessions.

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Cooper University Health Care Q&A

The team at Cooper University Health discusses REAL System and their thoughts on the future of virtual reality technology in the rehabilitation space.

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Chronic Back Pain

Research highlights the effectiveness of virtual reality (VR) in patients with chronic back pain during rehabilitation.

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Chronic Neck Pain

Research highlights the evaluation of short- and intermediate-term effects of kinematic training using virtual reality (VR) in patients with chronic neck pain.

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Cognitive Impairment

Studies show promise for using virtual reality-enhanced rehabilitation techniques with patients who have mild TBI to create lasting positive outcomes in terms of motor and cognitive skill development and more.

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Concussion/TBI Rehabilitation

Research indicates that virtual reality (VR)-based assessments used in concussion offer novel assessments.

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Multiple Sclerosis (MS) Therapy

Systematic review concludes that virtual reality (VR) represents a motivational and effective addition to traditional motor rehabilitation for MS patients.

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Parkinsons

Study results from a comparison of two physical exercise-based programs show that – in relation to Parkinson’s - virtual reality (VR) rehabilitation was more effective in improving gait, balance, upper limb function and mental well-being than conventional rehabilitation.

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Spinal Cord Injuries (SCI) Therapy

Virtual reality-augmented neurorehabilitation improves motor function and reduces neuropathic pain in patients with incomplete spinal cord injury (SCI). The use of virtual reality (VR) technology may lead to increased motivation and engagement.

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Stroke Rehabilitation

Results from multiple studies show that virtual reality systems specifically built for stroke rehabilitation have the potential to impact recovery, body function, and activities of daily living (ADLs).

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Vestibular Rehabilitation

Research highlights long-term effects of vestibular rehabilitation with the use of virtual reality (VR).

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Awards & News

REAL® Immersive System has had stand-out success in the following award categories: 2021 gold winner in Medical and Health, 2020 winner in Virtual Tech, and 2020 winner in Health & Wellness.

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Events

REAL System team supports healthcare and technology events across the country. We hope you will join us at one of our upcoming events!

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About Us

Penumbra, Inc., headquartered in Alameda, California, is a global healthcare company focused on innovative therapies. Penumbra designs, develops, manufactures and markets novel products and has a broad portfolio that addresses challenging medical conditions in markets with significant unmet need. Penumbra supports healthcare providers, hospitals and clinics in more than 100 countries.

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