Use for ADL training, promoting upper and lower arm ROM.
Patient blocks Chuckleballs by blocking them with their hands or head, challenging reflexive movements, dynamic postural control, visual recognition, and motor control.
Designed to exercise trunk control and functional reach. Patient must defend their goal as a penguin tries to score with a Chuckleball. Using cognitive skills, the patient must predict trajectory and reach for a certain location to block and hit the Chuckleball into the opposing goal, or into other characters, to earn points.
Facilitating trunk stability and functional reach, patients test their reactive movement by blocking blue fish with their hands or head or dodging red spiky fish.
Engage dynamic reaching and postural control
– Suggest to patient to use a specific hand or use head to block balls if wanting to progress postural control/core stability when upper extremity ROM remains minimal
– Create a competition of high scores between patients or the individual
– Use instead of throwing/catching therapy balls
– Suggest to patient to try to use head to hit blue fish if wanting to progress postural control/core stability when upper extremity ROM remains minimal
Test eye-hand coordination, reaction time, color differentiation, decision making, evoking movement by surprise for cerebellar functions
Chuckleball
Nearest, Near, Moderate (Default), Far, Furthest
Low Only, Low/Middle, Middle Only (Default), Middle/High,High Only, Full Range
All Left, Mostly Left, No Bias (Default), Mostly Right, All Right
Slowest, Slower (Default), Moderate, Faster, Fastest
10s, 8s, 6s (Default), 5s, 4s
Flying Fish
Nearest, Near, Moderate (Default), Far, Furthest
Low Only, Low/Middle, Middle Only (Default), Middle/High,High Only, Full Range
All Left, Mostly Left, No Bias (Default), Mostly Right, All Right
5, 10, 15 (Default), 20, 25
Chuckleball Arena
Nearest, Near, Moderate (Default), Far, Furthest
Low Only, Low/Middle, Middle Only (Default), Middle/High,High Only, Full Range
All Left, Mostly Left, No Bias (Default), Mostly Right, All Right
5, 10, 15 (Default), 20, 25
Slowest, Slower (Default), Moderate, Faster, Fastest
10s, 8s, 6s (Default), 5s, 4s
Slowest, Slower (Default), Moderate, Faster, Fastest
10s, 8s, 6s (Default), 5s, 4s
Furthest, Far (Default), Moderate, Close, Closest
0%, 25%, 50%, 75%, 100%